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The Legend Of Zelda: The Wind Waker |
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The Legend Of Zelda: The Wind Waker is Link's latest adventure. Once again he must return peace to the land of Hyrule. Well... Sort of. In this game Link aquires a red sail boat and a sail which allows him to sail the seas. Once he aquires the Wind Waker, a magical conductor's wand, he can learn and play a song with it that allows him to control the direction the wind blows. How in the world does this fit into the Zelda series you say? Well, I assure you that it does. The plot of this game is well connected to the plots of both of the N64 Zelda games (The Legend Of Zelda: Ocarina Of Time, and The Legend Of Zelda: Majora's Mask). I won't tell how the plot connects to the plots of the two N64 Zelda games because that would require me to tell you some things you learn in the middle of the game, which would be a spoiler for those who haven't gotten that far yet. Anyway, in this game some classic Zelda items return, such as: the hookshot, bow and arrows (fire, ice, and light arrows as well), the boomerang, and more. Also, this Zelda game takes advantage of the connectivity between the Nintendo Gamecube and the Gameboy Advance. There is an item in The Legend Of Zelda: The Wind Waker, called the Tingle Tuner, that you can use. Set it to one of your three buttons so you can use it, and connect your GBA to your Gamecube and turn it on without a game in it. The GBA is your Tingle Tuner. You can use it to find things you otherwise couldn't get. The Tingle Tuner is not required to beat the game of course. Overall, I like this game. I think it is a great addition to the Zelda series. It is fun and emersive as well. If you are a fan of the Zelda series, or a Nintendo fan, then this is a game that should be in your collection.
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